<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: TES Oblivion: Sutch</title>
	<atom:link href="http://blog.prelode.com/2006/04/tes-oblivion-sutch/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=tes-oblivion-sutch</link>
	<description>On Prelode&#039;s development.. once it begins, anyway..</description>
	<lastBuildDate>Thu, 26 Jan 2012 12:41:01 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: TES Fan</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-107102</link>
		<dc:creator>TES Fan</dc:creator>
		<pubDate>Tue, 06 Jul 2010 09:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-107102</guid>
		<description>Not only does it appear in the credits,(this one probably is a bug) in the fighter&#039;s guild quest, after you finish &quot;Mystery at Harlun&#039;s Watch&quot; a dialog popup says &quot;...but I should speak with Azzan at Sutch if I haven&#039;t already.&quot;  Interesting. So now I&#039;m stuck as to what I&#039;m supposed to do, and where I&#039;m supposed to go.</description>
		<content:encoded><![CDATA[<p>Not only does it appear in the credits,(this one probably is a bug) in the fighter&#8217;s guild quest, after you finish &#8220;Mystery at Harlun&#8217;s Watch&#8221; a dialog popup says &#8220;&#8230;but I should speak with Azzan at Sutch if I haven&#8217;t already.&#8221;  Interesting. So now I&#8217;m stuck as to what I&#8217;m supposed to do, and where I&#8217;m supposed to go.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Biohazard35</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-99668</link>
		<dc:creator>Biohazard35</dc:creator>
		<pubDate>Sat, 03 Oct 2009 13:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-99668</guid>
		<description>If anybody wanted to have Sutch in their Oblivion somebody released an addon that adds their version of Sutch as well as a small questline: http://www.tesnexus.com/downloads/file.php?id=16815</description>
		<content:encoded><![CDATA[<p>If anybody wanted to have Sutch in their Oblivion somebody released an addon that adds their version of Sutch as well as a small questline: <a href="http://www.tesnexus.com/downloads/file.php?id=16815" rel="nofollow">http://www.tesnexus.com/downloads/file.php?id=16815</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rob</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-86761</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Fri, 29 May 2009 14:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-86761</guid>
		<description>This is a little late but, yeah Betheda had made Sutch as a city but had it removed, they left the ruined fort sutch where the original keep was. The area around it is still called County Sutch by the game. There are several books and NPC&#039;s that mention Sutch which you can find by doing the fighters guild quests, i guess Betheda forgot to remove them.</description>
		<content:encoded><![CDATA[<p>This is a little late but, yeah Betheda had made Sutch as a city but had it removed, they left the ruined fort sutch where the original keep was. The area around it is still called County Sutch by the game. There are several books and NPC&#8217;s that mention Sutch which you can find by doing the fighters guild quests, i guess Betheda forgot to remove them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-52932</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Thu, 21 Aug 2008 06:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-52932</guid>
		<description>&quot;steph on 07 Apr 2008 at 8:52 pm # 

i recon its that cos they had a computer meltdown and had to rebuild everything and i think they didnt have enough time.&quot;

Lol, that&#039;s some amusing reckoning you&#039;re doing.</description>
		<content:encoded><![CDATA[<p>&#8220;steph on 07 Apr 2008 at 8:52 pm # </p>
<p>i recon its that cos they had a computer meltdown and had to rebuild everything and i think they didnt have enough time.&#8221;</p>
<p>Lol, that&#8217;s some amusing reckoning you&#8217;re doing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drew</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-51313</link>
		<dc:creator>drew</dc:creator>
		<pubDate>Thu, 14 Aug 2008 03:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-51313</guid>
		<description>You could see it in an early E3 build of the game as well. Too bad it was removed</description>
		<content:encoded><![CDATA[<p>You could see it in an early E3 build of the game as well. Too bad it was removed</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sam</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-45594</link>
		<dc:creator>sam</dc:creator>
		<pubDate>Fri, 18 Jul 2008 19:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-45594</guid>
		<description>It was intended to be there,but before they released it they removed it from the game</description>
		<content:encoded><![CDATA[<p>It was intended to be there,but before they released it they removed it from the game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kiza</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-27067</link>
		<dc:creator>Kiza</dc:creator>
		<pubDate>Sun, 13 Apr 2008 20:48:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-27067</guid>
		<description>&quot;No Sutch Town&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;No Sutch Town&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: V</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-26528</link>
		<dc:creator>V</dc:creator>
		<pubDate>Tue, 08 Apr 2008 00:07:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-26528</guid>
		<description>I (response to Sutch) have A video of A lot of things that didn&#039;t make it into the game including A Health meter that turns read after multiple attack some awesome voice overs &amp; A way better grab! If you know of any other or A mod (s) that reapply them lety me know thnx.</description>
		<content:encoded><![CDATA[<p>I (response to Sutch) have A video of A lot of things that didn&#8217;t make it into the game including A Health meter that turns read after multiple attack some awesome voice overs &amp; A way better grab! If you know of any other or A mod (s) that reapply them lety me know thnx.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: steph</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-26522</link>
		<dc:creator>steph</dc:creator>
		<pubDate>Mon, 07 Apr 2008 20:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-26522</guid>
		<description>i recon its that cos they had a computer meltdown and had to rebuild everything and i think they didnt have enough time.</description>
		<content:encoded><![CDATA[<p>i recon its that cos they had a computer meltdown and had to rebuild everything and i think they didnt have enough time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Bain</title>
		<link>http://blog.prelode.com/2006/04/tes-oblivion-sutch/comment-page-1/#comment-15010</link>
		<dc:creator>Jonathan Bain</dc:creator>
		<pubDate>Sun, 21 Oct 2007 05:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.prelode.com/?p=29#comment-15010</guid>
		<description>wow why the hell they remove it, not like it cost anymore effort to keep it there?!</description>
		<content:encoded><![CDATA[<p>wow why the hell they remove it, not like it cost anymore effort to keep it there?!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

